

I experienced that as fairer/brighter the skin color as less you will see "SSS seams". The only difference between body and face textures is usually the resolution and the fact that faces have tintmasks (maybe even reworked ones by CK.and no I know about the facegendata bug in CK and know how to extract facegendata correctly). I never mix different body and face textures from different mods, because even with texblend you will have neck seams, more or less visible.and I am no photoshop expert who might solve those issues on its own. The only thing is that I use special normal and specular maps, but the discoloration effect is visible even when I use the CBBE or Fair Skin default normal and specular map (tested it, it's just a mouse click in the NMM to install and deinstall it again). I have a different texture pack, Tan Lines Fair Skin (the mod isn't available on nexus anymore), same here, all textures out of one hand (body + feet, hands, face). I use CBBE body textures + the CBBE face pack (all textures out of one hand). I wonder why it differs for users - I'd guess different texture replacers for bodies/faces, but that's not the only issues reported. Arkngt wrote:I have none of you guys issues with 0.219.
